![]() I've always said the best stories are ones that merge seamlessly with the gameplay, and in Braid they're kept in separate rooms, with you in the gameplay room looking in to the story room through a tiny hole in the dividing wall. There is a story, although there might as well not be. I'm not sure I fully agree, and it was something I heard on a zero punctuation review: View all game discussions and suggest new topics He has always been great to mod with, and I hope he can put the hours of free time he has now to good use. Being a mod takes up a lot of time and effort, and after over a year of being a mod, nothis is taking a well deserved break from reddit. Suggested by /u/nothis - Today is the last day of modding by /u/nothis. "If I could find a way I'd take back those words that hurt you and you'd stay" "If you're lost you can look and you will find me" Braid is a 2-D platform game where you can never die and never lose. Every puzzle shows you something new and interesting about the game world. Braid treats your time and attention as precious there is no filler in this game. The time behaviors include: the ability to rewind, objects that are immune to being rewound, time that is tied to space, parallel realities, time dilation, and perhaps more. In each world, you have a different power to affect the way time behaves, and it is time's strangeness that creates the puzzles. ![]() ![]() From a house in the city, journey to a series of worlds and solve puzzles to rescue an abducted princess. (360 + PC) + Hothead Games (Mac + PS3) / Microsoft Game Studios (360) + Number None, Inc.īraid is a puzzle-platformer, drawn in a painterly style, where the player manipulates the flow of time in strange and unusual ways. Release Date: Aug(360), Ap(PC), (Mac), Novem(PS3), Decem(Linux)ĭeveloper / Publisher: Number None, Inc.
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